Elitepvpers > Shooter > Team Fortress 2: Tamil songs free download high quality. Spy auto backstab. Spy auto backstab. Lin2 Exploits, Hacks, Bots, Tools & Macros. Adobe activation blocker cs6.
Spy checking is a common term for the investigations players make to determine where or who enemy Spies are and eliminate them. These investigations are both useful and important because Spies can instantly kill by attacking from behind.The process can be somewhat complicated because disguised Spies can use the Dead Ringer to make a hasty escape when discovered. .Posted by Cabercharger. How Do I Apply Scripts To Tf2? It can be a little confusing at times but what you generally want to do is go into your tf folder, then cfg, then make a text document called spy.txt, paste the green code found above into that text document and then save, and change it into a.cfg file. This part is how to be a spy! (duh) I will cover the weapons part first. For the spy class, You have your revolvers, (Stock, Diamondback, Enforcer, Letranger, Ambassador) Then your knifes, (Stock, Eternal Reward, The Spy-Cycle, The Conivers Kunai, Wanga Prick, Big Earner) Next, Cloaks, (Stock, Dead Ringer, Cloak and Dagger, Stock Reskins) Last, sappers, (Stock, Red-Tape-Recorder, Wheatly) A.
About Team Fortress 2 Hack. But The only thing That Makes the Aim 9.5 Is It get's broken When it snap's on Spy's. Only problem is the features, if it wants to be as good or better then other TF2 hacks it at LEAST needs auto-backstab, triggerbot with no key, aimbot with no key. This is the day i became a backstab aimbotter. Learn from this people:). More frag vids on the way sooon! Also i got a new PC! Yaay:) if you want to know the specs comment or check my channel.
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Aimbot
Master Aimbot Switch
Aimkey Can also be used in Reverse or toggle modes
Autoshoot
Auto-Head Auto-Closest and Static Hitbox modes
Aimbot FOV
Draw Aimbot FOV
Smart Fov Distance Health Priority modes
Wait for sniper rifle charge
Projectile Aimbot
Target Preferences
Aim Sentry
Aim Other building
Aim Sticky
Aim Teammates
Ignore Cloaked
Ignore Vaccinator
Ignore Taunting
Ignore Hoovy
Aimbot Preferences
Silent Aimbot
Target Lock
Zoom only
Max Distance
Slow Aim
Triggerbot
Main Triggerbot Switch
Triggerkey Can also be used in Reverse or toggle modes
Auto-Head Head and Body Hitbox modes
Zoom only
Max Distance
Wait for sniper rifle charge
Trigger Preferences
Trigger Sentry
Trigger Other building
Trigger Sticky
Trigger Teammates
Ignore Cloaked
Ignore Vaccinator
Ignore Taunting
Ignore Hoovy
Auto-Reflect
Auto-Reflect Switch
Legit Auto-Reflect Doesn't aim, only reflects what you can see.
Dodgeball Mode Disables vis check and if reflected check.
Reflect Stickys
Only while idle
Auto-Sticky
Auto-Sticky Switch
Detonate Buildings
Legit Auto-StickyOnly detonates stickys that you can see
Auto-Vaccinator
Tf2 Spy Auto Backstab Hack List
Auto-Vaccinator Switch
Default Resistance
Reset timer
Check bullet danger
Check blast danger
Check fire danger
Pop if sniper
Pop blast if rocket will kill
Pop blast if crit rocket is near
Rocket danger range
Pop if pyro is near
Anti-Afterburn
Pyro danger range
Pop bullet if user >=
Pop blast if user >=
Pop fire if user >=
Misc Trigger
Auto-Backstab
Visuals
ESP
Esp Switch
Esp Teammates Switch
Esp Local Player
Box Switch
Box Corners Switch
Invisible Box switch
Vis Check switch
Name Esp
Class Esp
Health Number/Bar
Ubercharge Esp
Distance Esp
Conditions Esp
Weapon Name Esp
Building Esp
Legit mode to hide esp on invisible spies
Tank Esp
Red Money Esp
Powerup Esp
Weapon Spawner Esp
Item Esp
Item Esp Switch
Health Packs
Ammo Packs
Dropped Weapons
MvM Money
Red MvM Money
Powerups
Adrenaline
Projectile Esp
Projectile ESP Switch
Only enemy projectile switch
Choice for all projectiles with individual setting for off, crit, or all
Angle Resolver If player is looking directly up or down, or switches it to the opposite angle to compensate for potentially fake angles.
Tf2 Backstab Hitboxes
Anti-Anti-Anti-Aim
Anti-Anti-Anti-Aim Switch
Swap Interval
Interval Floor ceiling
(Fake)Up or (Fake)Down mode
Flip key
Crit Hack
Melee Crithack
Show Crit info
Nest Crit info
Disable random crits
Crit Key
Unstable Crit key
Chat
Chat Spam Option to choose from, Disabled, Default, Lenny Faces, Blanks, Nullcore, Lithium, Lmaobox, and Custom
Kill say Option to choose from, Disabled, Default, Nullcore - Offensive, Nullcore - MLG, and Custom
Chat spam and Kill say spam from file
Tournament Name Spam
Prefix Newlines
Encrypted Chat for cathook users
Ubercharge Spam
Ubercharge Spam Option to choose from, Disabled, Cathook, Nullcore, and Custom
Option for what interval to spam ubercharge amount
Uber Ready
Uber Used
Uber Ended
Uber Team Chat
Custom Uber Spam from file
Anti-Cheat
Anti-Cheat Switch
Detect Aimbot with switch
Detect Anti-Aim
Detect Bhop
Detect RemoveCond with switch
Accuse in server chat
Detections until warn
Aimbot angle
RemoveCond Timer
Bhop Detections
Miscellaneous
Main Cathook Switch
Bunnyhop
Infinite Noisemaker spam
No-Push
Anti-Afk
Airstuck
Tf2 Tauntslide
Roll Speedhack
Tf2c Tauntslide
Tf2c Minigun Jump
Force name
Force Disconnect reason
Fake lag
Remove Conditions
Remove Conditions Switch
Remove Conditions Key
Remove Fire
Remove Bleeding
Remove Stun
Remove Taunting
Instant Decloak
Instant Re-Zoom
Instant Weapon Switch
Heal Huntsman Arrows
Spy Alert
Spy Alert Switch
Sound Alerts
Alert Interval setting
Distance settings
Anti-Backstab
Anti-Backstab Switch
Voice Command for no when triggered
Silent
Distance Setting
Detection angle setting
Followbots
Breadcrumb Followbot
Weapon slot mimicking
Auto-Zoom, Auto-Spinup Features
Draw breadcrumbs
Tf2 Spy Backstab
Meme Features
Emoji Esp
Emoji Esp Switch
Emoji Esp Scaling Switch
Emoji min and size scale
Fidget Spinner
Fidget Spinner Switch
Size and Speed settings
Clone this wiki locally
Posted by admin
Spy's Auto Backstab - Team Fortress 2 Hacks and Cheats Forum.
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Spy Auto Pictures
Tf2 Spy Auto Backstab Hack
UnKnoWnCheaTs - Multiplayer Game Hacks and Cheats> First-Person Shooters> Team Fortress 2
[Coding] Spy's Auto Backstab
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Spy's Auto Backstab
22nd January 2012, 01:57 PM
#1
Current m_bReadyToBackstab offset is 0xAB0. WARNING: this code can't be 'used', it was just trying to share some info with other people who are coding their own cheats. Also there are better ways to accomplish autobackstab.
Last edited by lmaobox; 15th September 2014 at 09:32 PM.
lmaobox is offline
22nd January 2012, 02:08 PM
#2
Posts: 115
__________________
#Spooky is offline
22nd January 2012, 03:35 PM
#3
__________________
Winslow: Hanoi, your 'english' is not understandable
AdilAA: not sure if i should release my incomplete BF P4F Hack with non-working toggles
Hanoi is offline
22nd January 2012, 04:34 PM
#4
Posts: 46
Wow nice! Wish I could implement that into something, say a super spy package with headshots for amby and auto backstab hahaha. Thanks for sharing!
jgpg is offline
23rd January 2012, 12:02 AM
#5
Posts: 55
ph0ne is offline
23rd January 2012, 03:47 AM
#6
Posts: 7
hi, sorry im kinda of new. How do i use these codes?
provokking is offline
23rd January 2012, 03:53 AM
#7
Posts: 6
hi, sorry im kinda of new. How do i use these codes?
You can get the latest offset for m_bReadyToBackstab by reading from the netvars. Once you have a pointer to CBaseCombatWeapon (which is C_BaseEntity + 0xD10) (which you can also get from a netvar dump), you just add 0xAB0 to it to give a bool that tells you if you're ready or not. Anyways, I've been stuck on this for a while now: how do you get a weapon's ID? I've been sifting through client.dll & client.dylib in IDA and Olly, and can't seem to find how to get the offsets. I can find offsets to IsShotCritical and the spread fine.
uberness132 is offline
23rd January 2012, 07:54 AM
#8
Posts: 55
Anyways, I've been stuck on this for a while now: how do you get a weapon's ID? I've been sifting through client.dll & client.dylib in IDA and Olly, and can't seem to find how to get the offsets. I can find offsets to IsShotCritical and the spread fine.
There's several ways to do it but the easiest way is to, of course, use networked vars.
Last edited by ph0ne; 16th February 2012 at 01:50 AM.
ph0ne is offline
23rd January 2012, 05:39 PM
#9
Getting the virtual function for GetWeaponID is really easy, just check the cross references to FX_FireBullets as it's passed as a parameter. You can also find the GetSpread virtual function offset here, though doing a string search for 'mult_spread' is definitely much easier. There are actually a LOT of ways to find the GetWeaponID virtual function, this is one of those things where the SDK really comes in handy.
Forza is offline
24th January 2012, 06:05 AM
#10
Posts: 2
what does Current m_bReadyToBackstab offset is 0xAB0. mean please reply!
Mylittlepony is offline
24th January 2012, 07:08 PM
#11
Aquahax is offline
24th January 2012, 07:14 PM
#12
Reputation: 19609 Rep Power: 244
Thx +rep (tomorrow if i can give new reps ^^) i will implement elements from that in my own private cheat
MrPuma is offline
13th February 2012, 05:02 AM
#13
Posts: 2
can you make an instruction of how to put it and where to put it thanks if you didnt make a video and didnt do what i said fu
Mylittlepony is offline
13th February 2012, 12:56 PM
#14
can you make an instruction of how to put it and where to put it thanks if you didnt make a video and didnt do what i said fu
If this looks new to you, you´ll probably have some issues on using this code . I would advise you to learn some basics in coding before you try to handle these things.
Aquahax is offline
13th February 2012, 01:14 PM
#15
Posts: 169
wow, i've never thought of this before! nice share +rep
__________________
*_*'_'^_^_-_ <------ upside down smiley! Yeah, if you're wondering what SP stands for on my avatar, it's SprayPaint <-- If you can't see the flag, it's Norway! Problem??
SprayPaint is offline
16th February 2012, 07:12 AM
#16
Reputation: -184 Rep Power: 0
Last edited by kirbyz; 17th February 2012 at 09:58 PM.
kirbyz is offline
6th March 2012, 04:19 AM
#17
Posts: 2
I agree with mylittlepony make a video on how to do it.
Donnguyen is offline
6th March 2012, 10:04 AM
#18
Reputation: 7750 Rep Power: 196
I agree with mylittlepony make a video on how to do it.
If you have working TF2 base, you just need to call that code in your CreateMove hook. If you dont know what I am talking about. well. it wont be that easy.
lmaobox is offline
7th March 2012, 04:37 AM
#19
Posts: 20
Love those l4d style glows, and of course the auto backstab
xneutral is offline
8th March 2012, 11:24 AM
#20
Posts: 19
That looks awesome! You should seriously hook me up with your cheat